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Changelog
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Versions follow `Semantic Versioning `_ (``..``).
Backward incompatible (breaking) changes will only be introduced in major versions
with advance notice in the **Deprecations** section of releases.
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You should *NOT* be adding new change log entries to this file, this
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.. towncrier release notes start
UnrealMLAgents 1.0.0 (2025-02-11)
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Features
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- Introduced core Unreal ML Agents Plugin to enable reinforcement learning (RL) in Unreal Engine.
- Implemented Python API integration for seamless communication with training workflows.
- Added vector-based observations and RaySensor components for improved perception.
- Provided Blueprint-friendly design, allowing customization without C++.
- Enabled Multi-Agent support for scalable and parallelized training environments.
Known Issues
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- Inference is not yet implemented; currently, training is the primary focus.
- SideChannels are not yet supported.
- Imitation Learning is not yet supported.
- Limited sensor support compared to Unity ML-Agents; more sensors will be added in future updates.
- Not all features have been thoroughly tested, and some areas may still contain unresolved issues.
- Lacking proper unit tests; additional validation and automated testing are needed to improve stability.